lovely_santa

Results 85 comments of lovely_santa

> you can open the solution and manually set the Windows version for all the projects to complete the build. Setting the systemversion to latest will indeed fix this, which...

> Note that this breaks tinned wire in an Angels Industries-only configuration (i.e. no Bob's electronics), see #583. > For some reason the basic tinned wire no longer is unlocked...

The question is when the technologies are empty.. I assume the 'last' mod to remove things is smelting (which removes the furnaces), so I think it's a good idea that...

Removing this issue from the next milestone as this is good enough. Leaving the issue open for next contemplation

It's more of a debug setting at this point.... and an ability to show the progress to people playing angels.. We're unsure what the future will hold, maybe change it,...

They should always require crystals when bio processing is active afaik? I believe otherwise crystals have no use?

I prefer creating a trigger for it, link it to a setting that is off by default for special vanilla, and gets overridden by angels industries overhaul 1. Create trigger...

> Create two new testing mods to do data stage checks. One mod should run first, before any other mods. Other mod should run last. I am still of the...

> As long as we only use optional dependencies Ofc it would be optional (and hidden) `(?)`

All buildings that are used distinctively for different tiers should have a different recipe category rather than relying on ingredient count (see induction furnace for example) Ideas try to reuse...