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Chloromethane is disabled, but required for two recipes

Open adoa opened this issue 3 years ago • 4 comments

In special vanilla, the recipe gas-chlor-methane is disabled and hidden but the recipes paste-cellulose and liquid-toluene-from-benzene require gas-chlor-methane as input.

Additional Information First reported on the forums https://forums.factorio.com/viewtopic.php?p=541868#p541868

adoa avatar Mar 25 '21 17:03 adoa

Can I get clarification on the chains here... since this could go either way. is liquid_toluene (was only for explosives in full) or paste-cellulose (higher tier paper?) currently used for anything in special_vanilla and those 2 recipes need hiding, or do we need to go the other way and stop that recipe from being hidden/use an alternative variant of the recipe?

Pezzawinkle avatar Mar 29 '21 12:03 Pezzawinkle

paste-cellulose is required for inoculated petri-dishes to make crystal seeds and crystal enhancers (for biters) as well as egg-shell seeds (for crystal shards). It's not my place to decide if the entire biter chain shall be removed from Special Vanilla.

liquid_toluene is indeed only used for the third explosives recipe. That one might not be required to keep in Special Vanilla.

adoa avatar Aug 03 '21 17:08 adoa

bio processing related

When animals are disabled, then the primary use of farming is also removed... that leaves only tree generation and algae farming remaining... Hence I would argue that biters (and thus farming) are a vital part of bio, similarly smelting still imposes the metallurgy chain and petrochem the sulfur and oil loops...

I recall cellulose paste changing chlorine-related liquids, thus the gas-chlor-methane should be re-enabled (first figure out what it all depends on) as this is mostly a bug...

We could always make cellulose paste easier (cellulose fiber + nutrient pulp?) and leave the chlorine disabled, as I recall, paper has no use in special vanilla and should be disabled (I vote that we should convert paper and paper-related ingredients to a trigger?) --> see #359

petrochem related

I follow @adoa on the liquid_toluene, it is somewhat overkill... Definitely not required in that configuration. However, we should verify if there is a special vanilla configuration where bobs mods adds their explosive recipes?

LovelySanta avatar Aug 03 '21 17:08 LovelySanta

Putting this on hold as #431 should be resolved first

LovelySanta avatar Dec 19 '21 10:12 LovelySanta

Issue can be closed as completed. Chloromethane gas is now enabled in Special Vanilla.

KiwiHawk avatar Dec 04 '22 06:12 KiwiHawk