LandarVargan
LandarVargan
> Okay I will check if the grenade damage work for all trapped players or just one. I don't think it does, unless it insta-kills every player it hits. Going...
A better solution would probably be to search the map for barrier nodes and save their positions when the map is saved
Yeah, so I need to implement mass-map-resaving at some point
Minetest Schematic. I would rather people looked to work on other things for now though, unless they have experience working with schematics
To play it safe I would prefer to only give 1 or less score for items we reward returning, and slowly increase that as we watch things play out on...
> I disagree with the reward being the same, one point, for all the items. And less than one is a bad idea IMO Did you read the `and slowly...
Thanks. https://github.com/MT-CTF/capturetheflag/pull/1173#discussion_r1254898943 needs to be fixed and this will be ready for testing
Your rebase didn't work at all there
With rebasing I tend to use `git rebase -i ~` (e.g `git rebase -i master~6`), squash all my commits together, then `git pull -r mainrepo master` to rebase off of...
Items returned to team chest shouldn't give score if they're your own