LandarVargan

Results 245 comments of LandarVargan

This is a pretty complex problem to solve, and needs a lot of thought/testing put into it. I would prefer some sort of anti-sniper solution that relies on players taking...

I think the current team assignment system would account for this without issue, parties would need to be assigned to a team before everyone else though, and maybe a system...

I'm willing to try it since you put in the work

> Hmmmmmmm, how about: > > * Dividing players in-team into smaller squads like "ALPHA", "BRAVO", "CHARLIE" etc. > > * Then, say, assign each subteam an ephemeral task like...

I'd prefer a more targeted solution to allowing players to indicate their playstyle, if that's even a problem to solve. Going to close this issue as I've merged the related...

I feel like it might be a good idea to fix the ranking backends before merging this

> @LoneWolfHT now since backend is fixed? This could be merged? It will need to be reworked to fit the new API, and I would eventually like to change it...

Going to close this in favor of a website-based equivalent, since the website doesn't take up game thread time when accessing the rankings db

I'd rather not award score, and I'd like to keep the rules for placement as simple and non-restrictive as possible. It would probably be best to restrict this change to...

What do you get if you time the per-step lua time with `(endtime - starttime) / 1e6` using `minetest.get_us_time()` for the times; Placing a lot of mushrooms to test with?