Korijn van Golen

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There's a more low-level example here that shows how you can take full control over the graphics API, GUI layer and render loop: https://github.com/pygfx/wgpu-py/blob/main/examples/gui_direct.py You can build anything you want...

We are also hitting this problem regularly (all latest versions) and it's getting pretty annoying. The only way to unblock our pipeline is to move the checkout folder to the...

> also, is there a better place to ask usage questions like this? a discourse forum for example? https://github.com/pygfx/pygfx/discussions However in this case you are asking for a new feature...

I assume you're measuring regular RAM and not VRAM here. When objects are garbage collected, the memory that is freed up, is not immediately released back to the OS. First...

The Sprite as described above, and the Text object we already have, are the basic building blocks for the 2D UI features explained here: * https://docs.unity3d.com/Packages/[email protected]/manual/UICanvas.html * https://docs.unity3d.com/Packages/[email protected]/manual/UIBasicLayout.html * https://docs.unity3d.com/Packages/[email protected]/manual/UIVisualComponents.html...

Does `event.stop_propagation()` not fit your usecase? In combination with `set_pointer_capture()` you should be able to do anything.

:+1: we just ran into this as well! You can temporarily work around this by patching the modules at runtime (🤮): ```py import databricks.sdk.service.sharing from databricks.sdk.service.catalog import PermissionsList databricks.sdk.service.sharing.__dict__['PermissionsList'] =...

It's because of the way bounding volumes are merged. Bounding spheres are already too big usually. Merging two spheres gives an even wider sphere. And so on.

The problem is that computing a bounding volume for a given object is quite expensive in 3D. Especially one that is tight. So you'll want to compute them only once,...

Do you also intend to support 3D rendering of grids (in world space with a perspective camera)? And rendering grids and axes on deformed surfaces?