Kim2091

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@NV-LL I saw your request on the Driver thread, so I'm posting this info here as well. dxwrapper log: [dxwrapper-spideypc.log](https://github.com/user-attachments/files/20764468/dxwrapper-spideypc.log) Remix's error message upon crash: ``` --------------------------- Microsoft Visual C++...

@Duranntl I never ran into any of these issues with truthful_shrimp, but I'm unable to test to verify as I cannot force the other preset

Thanks to @TimTool33, I have a comparison to show for another regression that only happens with truthful_shrimp. This is in Delta Force: Black Hawk Down. See his issue here: https://github.com/NVIDIAGameWorks/rtx-remix/issues/695...

I have been able to confirm that majority of the issues mentioned above in truthful_shrimp are not present in diamond_wallaby. The only widespread issue I've found with diamond_wallaby is an...

DLSS version 310.4.x resolved some issues of truthful_shrimp's. The issues with the ground in Fallout New Vegas have been resolved, along with some of the smearing in other games. However,...

@RunDevelopment I've continued to run into this issue. It even occurred again yesterday

@NV-LL Thank you for the response! There are no dumps that I can locate, including in the .trex folder. I even enabled `dxvk.enableAftermath` to try to get GPU dumps, but...

@NV-LL Yes, here is dxwrapper's log: [dxwrapper-game.log](https://github.com/user-attachments/files/20764453/dxwrapper-game.log) Additionally, here is the error message that Remix gives when the game crashes: ```--------------------------- Microsoft Visual C++ Runtime Library --------------------------- Assertion failed! Program:...

Crosire's wrapper is extremely compatible. Personally, I have not run into any games that exhibit issues due to the wrapper despite testing well over 200 games for Remix. If there...