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[Runtime Bug]: Max Payne 1 Doesnt Load RTX Remix 0.5.4 without d3d8.dll from RTX ON demo

Open shoober420 opened this issue 1 year ago • 3 comments

Describe the bug

RTX Remix 0.5.4 will not load with Max Payne when placed in the main directory.

How do you reproduce the bug?

After placing the 0.5.4 files from the Github zip release of RTX Remix in the main Max Payne directory with the executable, RTX Remix still doesnt load. I ensured that the d3d8to9 wrapper was present as well, since it comes with RTX Remix 0.5.4 version. Renaming the dll to simply d3d8.dll doesnt work either. Also, having a "global.ini" file with the following settings doesnt start Max Payne with RTX Remix.

[GlobalSets] FindModule=1 UseD3D8to9=1

For RTX Remix to load, the d3d8.dll from the ModDB RTX ON demo is needed along with 0.5.4 files and the global.ini file. According to the logs, it is indeed using RTX Remix 0.5.4 version.

https://www.moddb.com/mods/max-payne-rtx-on-demo-level

@PappaSlask Any thoughts?

What is the expected behavior?

RTX Remix to load with the game without the ModDB RTX ON demo d3d8.dll file.

Version

0.5.4

Logs

No response

Crash dumps

No response

Media

No response

shoober420 avatar Sep 07 '24 04:09 shoober420

@shoober420 Hi shoober! Yeah something sure is fishy about Crosire's dx8todx9 wrapper that Remix is using. I had no luck with it for MP. Have to use the one from the definitive fix (also included in my RTX ON demo)

Remix devs need to stop using Crosire's wrapper and build their own proprietary wrapper from scratch IMO, and make it streamlined and compatible with a broader pool of games.

PappaSlask avatar Sep 10 '24 16:09 PappaSlask

Crosire's wrapper is extremely compatible. Personally, I have not run into any games that exhibit issues due to the wrapper despite testing well over 200 games for Remix.

If there is an issue with this game, simply open an issue on his github page reporting the bug 🙂

Kim2091 avatar Sep 10 '24 16:09 Kim2091