Jupeyy

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Can we make a benchmark before judging? If the compile time goes up by 1-2 seconds, that's fine imho

Tried a self compiled one? Cannot compare it to 3d games really. Disable all power saving stuff. Don't play on battery.. Try gfx_asyncrenderold 0 Watch your temperatures. Try smaller resolution...

Did you try default/clean config? gfx_asyncrender_old 0; gfx_refresh_rate 0; cl_refresh_rate 200 Worth a try Else from hardware point of view pstates could make trouble maybe ur BIOS allows disabling it....

Ddnet ogl works with Wayland if u install glew-egl. Or you need to use GLES 3

Maybe you could try a full x11 desktop for now? Wayland isn't 100% ready to use yet. I always experience weird stuff with it

There are config variables like render in background, refresh rate inactive that can cause behavior you dont want Also DDNet uses the surface framebuffer to render from, so minimizing can...

If we upgrade SDL on windows we can now also remove the workaround for disabling relative mouse mode again (and enable the commented out code in our code). They improved...

They changed the versioning anyway