FireRun
FireRun
How I missed this! I just wanted to suggest this today
I think this PR is perfect for general testing in 4.4 dev3/4, local testing did not show any problems
Maybe 4.4 dev5 will be a good time for general testing 😅
This is convenient to some extent, but it would be nice if it could be switched in the settings
I approve, this matches the behavior of the script editor.
I hope that someone will fix this problem before the release of 4.4, because it is quite critical, now my model broke again when I wanted to reassign `SkeletonProfileHumanoid` only...
Wow, I didn’t even know that GLTF could store such data, I was surprised by the waterfall, how does it work? UVs are recorded and animated?
Yes, the underwater effect has improved, but the problem is still noticeable, most likely due to the waves  No, the camera also behaves strangely.
I confirm this happens on 4.3 stable and 4.4 beta1. Change the value of the variable "value" to 50 instead of 10 in the resource script `new_resource.tres`, you will see...