FireRun

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> It's not a function per-se but part of how you design the prompt. The model has been instructed to react to these keywords and function accordingly. godot-llm even has...

> Everything you need is already in the answers. If this isn't enough for you, check the sample in the provided issue I linked. That should help you. on the...

After transferring the model to Godot 4.3 beta2, it still didn’t load for me, I waited 28 minutes, then closed it. I also tested this on Blender 3.6.2, waited 3...

This makes a lot of sense to me

@anandbarai09 It would be helpful if you could share screenshots

I see the resources GDCubismValueAbs and GDCubismParameter, but I don’t understand how to change the value and apply it to the model

@MizunagiKB I found the way: `cubism_model.get_parameters()[id].set_value(value)` only immediately after changing the value it is returned by default, perhaps in the source code you need to do `_model->SaveParameters()`, as specified in...

@MizunagiKB Thanks, I'll try this in a few days. It would be useful to have a small example of this, if I hadn't looked at the source code, I would...

It seems to me that an implementation using TabBar would solve this problem