IntegratedQuantum

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I updated the post with a new method based on a private/public key pair for the client. Please comment if you find any issues with it,

Also while doing this tile vs tiles should be normalized to fix #2240

Alright, then that's what we'll do.

There is already a PR open to fix it, but we have to wait until it's merged.

As far as I know minecraft spectator mode, is basically just the Ghost mode in Cubyz, so no. What I want is basically observing the world through the eyes of...

> We would still have to come up with a solution for how we handle xkbcommon headers. Can we not also use the ones installed on the CI system?

I implemented a prototype in the impossible_fog branch. Functionally it works well and fixes the annoying problems of volumetric fog: - no more artifacts when looking at the fog backface...

I have investigated the performance impact of this, and while the f11/f10 framebuffer does increase performance by ~600 µs on my intel iGPU test device, it is weight up by...

> Also on Linux, the Vulkan equivalent is supported on Polaris and later Then it even works on my machine, another reason to push for Vulkan #102 support I guess....