Robert Galoyan
Robert Galoyan
@floppyD, For DirectInput games such as NFSMW use this: https://steamcommunity.com/discussions/forum/1/541907867790900215/
@Scar557 , it feels like the force feedback for every PC port was made with steering wheels in mind. The worst example of implementing force feedback feature is in Underground...
Duplicate issue. Should be closed.
Closing this issue, [NFSU XtendedInput](https://github.com/xan1242/NFSU-XtendedInput) has this resolved.
This issue can be closed as resolved.
@MarcusWysocki ThirteenAG asked you to provide the executable Widescreen Fix didn't work with, so he could take a look what was the problem. But since this is a long-ago story,...
Lots of duplicates of such issue. This one should be closed as well.
Closing this issue, [NFS XtendedInput](https://github.com/xan1242/NFS-XtendedInput) has this resolved.
This issue can be closed as unresolved/not planned.
Tested on https://github.com/xenia-project/xenia/commit/68dd818029de8c63dd34245d5d42003932d8633a No ROV # Issues: Goes into gameplay, runs decently, locked at 30fps with vsync on, saves work, but gameplay stutters a lot (when caching shaders), shadows and...