Robert Galoyan

Results 24 comments of Robert Galoyan

@floppyD, For DirectInput games such as NFSMW use this: https://steamcommunity.com/discussions/forum/1/541907867790900215/

@Scar557 , it feels like the force feedback for every PC port was made with steering wheels in mind. The worst example of implementing force feedback feature is in Underground...

Closing this issue, [NFSU XtendedInput](https://github.com/xan1242/NFSU-XtendedInput) has this resolved.

This issue can be closed as resolved.

@MarcusWysocki ThirteenAG asked you to provide the executable Widescreen Fix didn't work with, so he could take a look what was the problem. But since this is a long-ago story,...

Lots of duplicates of such issue. This one should be closed as well.

Closing this issue, [NFS XtendedInput](https://github.com/xan1242/NFS-XtendedInput) has this resolved.

This issue can be closed as unresolved/not planned.

Tested on https://github.com/xenia-project/xenia/commit/68dd818029de8c63dd34245d5d42003932d8633a No ROV # Issues: Goes into gameplay, runs decently, locked at 30fps with vsync on, saves work, but gameplay stutters a lot (when caching shaders), shadows and...