H-A-M-G-E-R
H-A-M-G-E-R
And you can also use Qt: write the GUI code in C++ and use bindings to bind the main code coded in C# to the GUI code.
And if you want to port to Qt, you need to gradually convert all the C# code to C++.
Here's my solution, make it use relative paths relative to the .diz file.
I can't get the permuter to work, so I opened up this issue
a makefile configured to be imported with import.py
I'm trying to permute some functions in metroid fusion: https://github.com/H-A-M-G-E-R/mf the ones with the decomp.me links
and the MIDI files are converted using midi2agb (https://github.com/ipatix/midi2agb)
I modified the sound extractor for fusion to extract sound data there, but didn't put the sound data in the repo pre-extracted
you can find it in my fork of mf decomp where i also decomped skree and owtch
if data is used in NEON_fmadd it doesn't mark it as float in auto analyze