(Jip) Willem Wijnia
(Jip) Willem Wijnia
Likely an engineer that was ready, and 'sliding' off the Seraphim air factory. Ah, you already added that to the issue 👍
It was already working, see: - https://github.com/FAForever/fa/blob/feature/scoreboard-revamp/lua/ui/game/score-alt.lua#L57 - https://github.com/FAForever/fa/blob/feature/scoreboard-revamp/lua/ui/game/score-alt.lua#L407 Can't make a new scoreboard and not include this fancy feature 😄 . The idea of the new scoreboard is to...
I saw your other [message](https://github.com/FAForever/fa/pull/3939#issuecomment-1153042289), it is correct that it doesn't work at the moment - but that is only because the scoreboard doesn't exist from the very start. If...
This looks better 😄
And the values as part of the [import](https://github.com/FAForever/fa/blob/deploy/fafdevelop/lua/system/import.lua#L7) mechanic, including `__diskwatch`. And once you're in game, `__EngineStats` as populated by the engine.
Yes - that is very useful! There are a lot of strange Lua / engine interactions with unit functions
Can this issue get converted to a Wiki entry, on this repository?
Good question - it pauses construction and / or production. But it does not 'pause' other orders, such as movement, attacking or - reclaiming. Would it be desirable if it...
I'll try and make it work before the release of tomorrow 😄 .
I think it is a feature that is broken - but let us ping @Tagada14