FunkyFr3sh
FunkyFr3sh
Are there still any problems left besides the one with the direct3d renderer?
Ah well, will have a look into it at some point but it's not that important right now since opengl works fine. There are a few other games that don't...
fixed with D3DCREATE_FPU_PRESERVE
I only just added support for diablo in the latest test version 1.3.4.6, is that the one you used? It works fine on windows, but I didn't test it on...
Thanks, I'll have to run some tests on my own to find out what's wrong with it, I don't have linux installed atm so it will take some time though....
That's a bug in the game so I can't really fix it via cnc-ddraw, never seen it before though
Software renderer is too slow for real-time processing with good looking algorithms, even bilinear is not doing too well. There is a hidden setting "gdilinear=true" which you can try but...
Ah, yeah... anno got some weird bug in the main menu, I still need to figure out what's going on there. Meanwhile you can do the following trick: savesettings=0 width=0...
Got this fixed now too! [cnc-ddraw.zip](https://github.com/CnCNet/cnc-ddraw/files/6968925/cnc-ddraw.zip)
That's a good idea with singlecpu=false! I think I have to enable that by default when gdilinear is enabled. I will try to add a custom linear upscaler, currently just...