FunkyFr3sh

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There are a lot other symbols missing too (the ones not defined by the user), here are a few examples: ``` _WinMainCRTStartup _mainCRTStartup ___tmainCRTStartup __cexit __IAT_end__ __IAT_start__ ```

Actually, this bug is not related to NASM at all. It's related to the .patch section that is being added. Luckily in this case the section is only a temporary...

I forgot to mention that the game is actually closing (crashing?) once you get into the gameplay Here's a log from my Win7 VM where the bug occurs: [dxwrapper-winbolo.log](https://github.com/elishacloud/dxwrapper/files/15426007/dxwrapper-winbolo.log)

Same problem there^ https://github.com/elishacloud/dxwrapper/assets/8355237/e591e818-b322-4271-8b7d-97fddce20d59

Ah right... Well, it's not that important I guess, just wanted to report it. It does work in other games though, I got almost all of my games in these...

What exactly does not work? I think cnc-ddraw is still included with winlator, isn't it? if it's a problem with winlator then better report it over there: https://github.com/brunodev85/winlator Or is...

Yeah that should work. Can you generate a debug log? Also, are other games working?

Looking good, don't think it's a cnc-ddraw problem. Maybe try a older wine version?

I tested it on my linux with latest cnc-ddraw and wine 9.0 and it works fine. So either it's a winlator problem or it's a problem with your game installation...