FitzRoyX

Results 135 comments of FitzRoyX

Couldn't we just edit the sword pixels out of the sword sprites and put it in the devx mpq? Before you do that, though, why am I seeing this direction...

Here's a place you can drop items in vanilla that makes them irretrievable. Pro griefer strat, just throw quest items over there. This PR does seem to fix that. ![spot1](https://user-images.githubusercontent.com/57089001/141717269-730f9232-0e2d-48ae-9f8b-e2dc5bf43f33.png)

Oh my bad. I assumed devx was vanilla in this regard since it's based on RE code. Was this behavior already altered once before?

I'm all for fixes in the main repo, but the problem with restoring unused content is that it may not be a fix. They could've found the effects too annoying...

DUR and AC have no "add" power, so they figured let's just call it "DUR" instead of "DUR_AMP". It seems like that naming decision caused some confusion as people used...

I agree that this is a bit of a problem for stashes in heavy loot games. As the game progresses and the amount of loot in the stash swells, you...

I agree that it's a mistake. And it results in a super confusing item description with two fire ranges and no mention of barrels. The only alternative is that it's...

I don't understand the inconsistency. A staff can be recharged, a scroll can't. 0 charges is equivalent to a lvl 0 spell that you've learned but you just can't cast...

Besides repeating the speech, holding the click also has the effect of freezing the monster's animation. Could not reproduce either in vanilla. Both vanilla and devx reset the monster's idle...

I remember an amusing thread in the zdoom forums where the authors basically determined it was archaic and detrimental and removed it. https://forum.zdoom.org/viewtopic.php?p=1220503 Defaulting to off isn't enough. People see...