FitzRoyX

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> I think so too, but you can achieve the same thing by just having multiple versions of your tiles since Tiled does not have the hardware limitations of ancient...

This isn't actually true. Nintendo's artists stopped trying to compensate for the stretch after the NES. Every square and circle in lttp, smw, smetroid, only holds that shape at 8:7....

It gets even more complicated. The SNES aspect ratio isn't really 8:7, it's 16:15. The main resolution output by the system is 256x240 with line 1 blank, and 15 extra...

Someone would have to disassemble those specific roms to extract the German and French scripts, and even then the changes required would probably be too extensive for a matching codebase....

The gamecube is a closed bios system that needs modded or hacked to run anything else. Ontop of that, it has a custom disc format, a custom memory card format,...

One more thing to add if it helps. Notice that the crystal is spinning at 2x the speed as normal during replay even though turbo has been toggled off. As...

That's kind of what I thought it would be. At some point we can re-rerecord a playthrough. Unless it's somehow possible to strip the recorded inputs of the existing savestates...

I'm going to have another look at this one later for a better solution. I just realized that this recoil function probably shouldn't be running at all if Link has...

The way you save in this game is to press Select. Do you know what your Select key is? It is Right Shift by default, it says right there in...