Dreamy Cecil

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What configuration are you testing this in? If it's a server on the same computer as your game, it should report in console that the socket is already in use...

These logs make me think that your firewall or something else is blocking any outgoing connection for the game that make not only the masterserver not work, but also the...

I don't think this constant change of music is good. And it's rare to see it be used on custom maps, whereas classic campaigns are made in such a way...

It might be related to #31, which involves the SDL3 library, which is tied to the **Extended Input** plugin. Try removing the plugin and see whether it still works. I...

I have not tested it myself but my first assumption would be that it has something to do with the SDL3 library that Extended Input relies on.

I'm not sure what "raw input" means or how to implement it even with the full engine source code, let alone this patch. Enabling "Sharp Turning" in player profile settings...

Currently it's not planned because vanilla entities cannot handle such functionality. It's easy to modify the enemy counters in each spawner but each spawned enemy resets its health on creation....

I'm assuming this bug is happening in TFE from the path to the files, so I'm gonna investigate that. Meanwhile, to avoid the fatal error in the beginning, open `Scripts/PersistentSymbols.ini`,...

Do you have Serious Sam Revolution installed and/or do you have anything downloaded from its workshop? If so, it might be pulling a model replacement for the default Serious Sam...

There could be some leftover (old/deleted/bugged) workshop items in the workshop folder. I can't tell what you'll have to delete there, you'd have to figure it out yourself. And regarding...