Patch 1.9.3 - Wine Issue (Solution)
Hi,
I wanted to inform anyone who is using Wine to create the dedicated server that in version 1.9.3 with the implementation of ExtendedInput it will generate a crash when trying to start it.
To solve this, you just have to rename the ExtendedInput.dll file in the /Bin/Plugins path to ExtendedInput.disabled
With this, the server side plugin that is not necessary is disabled and it can start correctly. Wine may need to install an additional library, but since it is a plugin that the server does not need, it is better this way.
Thanks for the support of this game!
I have not tested it myself but my first assumption would be that it has something to do with the SDL3 library that Extended Input relies on.
Hi Cecil, Im going to try and see if I find any SDL3 library for Wine, because this run in a docker container with a custom image to run the server. So probably need to add this SDL3 library to the image, I will try tomorrow and give you feedback.
Yes probably it's that because that library it's not easy to put in Wine. I believe must be compiled, but not a big deal for the dedicated server because that .dll it's more for the client side.