Dread Knight
Dread Knight
The UI should sort of be flipped vertically overall for various reasons: - more background from combat location to be visible most of the time, especially on mobiles - less...
Clicking on a currently unusable ability could showcase the range of the ability for a second, while fading out those showcased hexagons. This should make it way more easier to...
The "?" hotkey should open up a screen where you get to see all the hotkeys listed, should depend on #2070 to fetch them.
Website and GitHub README should have some screenshots of the app in action, ideally with some nice enough artwork on the canvas itself. I've barely found a single boring screenshot...