DolceTriade
DolceTriade
3 monitor support as in have the game stretch across all the monitors? Seems like this is working as expected though.
We don't support stretching across monitors. I don't think Source games support this either.
We have no plans to support stretching across monitors. I can't imagine a good use case. however, we're always open to contributions from the community to implement the niche features.
Yeah, but you have huge bars in between.
Probably a bad example because you would not get the wide FOV, but rather a stretched game. I believe apps using sdl1 (tremulous) will stretch across the available screens. You...
Is xonotic using SDL1 or SDL2 in that screenshot. iirc, xonotic can use either.
Yes, Unvanquished is sdl2, though xonotic can be either.
By default, we use the desktop resolution for the game in fullscreen. I will mess around with multi monitor setups later this week to see how they can be improved.
The more new features we have for a new release, the more motivated we are to make one!
At the very least, we need a cvar to enable/disable this behavior. Also, do you think it is worth it to extend this to a set of regexs as Sweet...