DolceTriade
DolceTriade
Verifying the game on startup takes a long time. I'm not sure if we should create a manifest or something and check against that on every startup?
At the very least, I think it is a goal to make it easily recoverable *if* we need to repair the game.
Averaging the lightgrid is possible and that's what we did in the past. It's just not super accurate, but if the shadows look nice, it still looks nice :) I...
Any fps difference?
A minimal HTTP server isn't a bad idea I suppose.
As slipher points out, probably a bug with iqm migration.
Indeed. The code wants `tag_head`, but the model has `head_tag` and `tag_gear`. Apparently, we want `head_tag`. Should we fix in code or rename the model? ``` diff --git a/src/cgame/cg_players.cpp b/src/cgame/cg_players.cpp...
We could also pull this out of the code and put in a config file, but yeah probably we should just fix the model. I was just trying to avoid...
We had it too, but it was broken. We nuked it as a result. GH WIP one is prolly either ported from TremFusion (most likely. I think gimhael was the...
I think we want to put this not in the cgame.nacl_loader.log since I don't think this is enabled by default and print these types of errors to the console because...