DolceTriade
DolceTriade
Definitely looks like a driver issue...
a decision on the API
If there is consensus that gentifyref is better, then we can consolidate around that. I think we can just establish a rule to not maintain references to entities in callbacks,...
> Did you mean s/entity/client/ here? I didn't, but I realize I'm wrong. Consider my shitty dretch tutorial: https://github.com/DolceTriade/unvanquished-tutorial/blob/main/game/tutorials/dretch.lua#L14 I maintain a reference to the egg. I should not do...
I want to maintain that behavior. Let me give a concrete example... I build an egg using Lua (or adopt an en existing egg in the map, that's not important)....
If `renderer.*` is the future, then I'm fine with that. However, if we have no intention of doing a full migration to r_ -> renderer, then I don't think we...
> add a color-preserving variant of `G_LogPrintf` That's not what this functionality does. It allows me to say `G_LogPrintf("^1Strip this %c^3Keep this%c", Color::Constants::DECOLOR_OFF, Color::Constants::DECOLOR_ON)` which will output: ``` Strip this...
I'm not sure I follow the first proposal. In my head, I like the current approach, hacky as it is because it allows fine grained control of whether something should...
That won't work when the you have two format strings, and you want one to be stripped and the other to not be stripped. The case that inspired this whole...