Disar
Disar
Coming from Unity using Behavior Designer I miss the concept of conditional aborts, I also noticed that in hxbt the tree is completely reevaluated. Before I start making changes myself...
I'd like to have a lock feature disabling clicking (mouse clicks pass trough) and moving the visual timer. Additionally if I hover over when locked it should go fully transparent....
Concept: Drag a texture into the layer panel to create a fill layer without having to create a material first. Right clicking them should provide the same options for which...
I have tested two devices with two different gpu sets: - Mali-T720MP2 - Adreno 305 Both give a black screen. Code: `backbuffer = Image.createRenderTarget(360,640,null,kha.graphics4.DepthStencilFormat.DepthAutoStencilAuto);` Using DepthOnly for example seems to...
When I export to latex through pandoc the output generates the following ``` \documentclass[ 10pt, a4paper, ]{book} ``` The additional enters between arguments cause compile errors. These extra enters appear...
Makes the uv mapping less stretched on the cylinder by default
Depending on what I do I want to focus different folders. Instead of assigning a button why not utilize the touch screen capabilities? Alternatively - A panel you can drag...
I set my units to centimeters instead of meters so I can properly build assets for Unreal engine. So general newly created shapes are 1/10th of what they would be...
I want to enable the plugin locally only , is there a way not to adjust the uproject file?
Im creating several assets intended for games and in my current workflow it's easier to model different objects relative to each other in the same scene. I export these objects...