Results 246 comments of Die4Ever

closed in favor of separate issues https://github.com/Die4Ever/deus-ex-randomizer/issues/849 https://github.com/Die4Ever/deus-ex-randomizer/issues/857 https://github.com/Die4Ever/deus-ex-randomizer/issues/858 https://github.com/Die4Ever/deus-ex-randomizer/issues/859 https://github.com/Die4Ever/deus-ex-randomizer/issues/860 https://github.com/Die4Ever/deus-ex-randomizer/issues/861

commonly happens when carrying little crates while climbing the back of the statue of liberty, especially with ladders

I can't reproduce this... maybe we should just make the doors breakable for emergencies lol

reproduced the issue [QuickSave.zip](https://github.com/Die4Ever/deus-ex-randomizer/files/14802681/QuickSave.zip)

https://github.com/Die4Ever/deus-ex-randomizer/issues/225#issuecomment-1596224178 we could make aug cans and upgrade cans not use up inventory space, or maybe just aug cans, could also make it optional

fixed by https://github.com/Die4Ever/deus-ex-randomizer/pull/781

these sound like great options, I can't wait to play Doom 3 in VR with the flashlight as originally intended!

it looks like it might be time to split DXREvents into separate missions, I don't think these things should be in the fixups files for reference, see the GetModuleToLoad function...

still got some unresolved comments here