Die4Ever
Die4Ever
I do think Scaled is pretty good for the Subscribed feed, I use that as my default. Although I do think it could favor new posts a little less, and...
same issue ``` C:\Users\die4e\Downloads\Spice86 Release\Release\net7.0\win-x64>Spice86.exe -fe "C:\Games\carmen sandiego\msdos_WISPACE_shareware\WISPACE\demo.exe" [2022-12-08 04:21:14.153 -06:00 ERR {"SourceContext": "Spice86.Core.Emulator.InterruptHandlers.Dos.DosMemoryManager"}] Could not find any MCB to fit 65535. [2022-12-08 04:21:14.183 -06:00 ERR {"SourceContext": "Spice86.Core.Emulator.InterruptHandlers.Dos.DosInt21Handler"}] DOS operation...
still not working, I tried a bunch of different numbers the free shareware demo is available here if you wanna try it https://archive.org/details/msdos_WISPACE_shareware direct download link: https://archive.org/download/msdos_WISPACE_shareware/WISPACE.zip
> @Die4Ever Tested with the latest changes on master, and with the latest EMS code, it still doesn't run. > > It's asking for 0xFFFF in memory size, but that's...
just downloaded the latest release based on https://github.com/OpenRakis/Spice86/commit/beae11bf639ec425a4135f8ada7693a6d5a392e7 the debug build, still getting the black screen but here's the log output [log.txt](https://github.com/OpenRakis/Spice86/files/11728850/log.txt) notably I saw this ``` [2023-06-12 17:45:58.987 -05:00]...
yea I was watching those PRs, I subscribed to them so I could see when they were merged to see if they would help lol I hope I can use...
just grabbed the latest release, debug build, after that big pull request was merged, commit d7f86ffbb850ddecb45be176ba7f01d03ad6ad70  ``` at SafeFileHandle Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(string fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)...
after that pull request got merged I just tried it, it just says "Emulator: not started. ASM Overrides: not used."
I did notice Where In Europe Is Carmen Sandiego doesn't work either, idk if that would be helpful in debugging since it's an older and simpler game but it's probably...
> Thanks for this suggestion, I'm glad that you are still very interested in using this, despite the very slow progress on supporting more games. This project is focused on...