Vladislav Kantaev

Results 7 repositories owned by Vladislav Kantaev

urp-toon-shader

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🌔 Toon shader for Unity's Universal Render Pipeline.

di-framework

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↗ A Dependency Injection framework for Unity game engine.

unity-graphics

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A collection of URP shaders and render features.

toon-rp

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🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.

dx12-renderer

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A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.

voxel-terrain

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🧱Minecraft-like voxel world made with Unity.

unity-pcf-poisson

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PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.