Vladislav Kantaev

Results 12 comments of Vladislav Kantaev

In the repo, there is a demo scene called `Additional Lights`. It also features a rock with normal mapped material. Could you please try running it with your setup?

The toon shader should work fine with spotlights (at least on 2021 LTS, which is the latest version it was updated for). I have an idea though: what's the "Per...

Probuilder should support exporting it's objects to barebones Unity meshes, which you can then pass to the smoothing utility. https://forum.unity.com/threads/probuilder-convert-to-mesh.1027114/

These outlines to do not support alpha clipping as it is a purely geometry-based approach. For alpha clipping you can definitely use a screen-space outlines implementation but it will be...

![image](https://github.com/Delt06/toon-rp/assets/32465621/ef59c3cd-532b-4451-8d47-9e5902a828fc)

Filed a bug report (repro is here https://github.com/Delt06/srp-msaa-resolve-repro)

Can do together with #203

Glad to hear that! What was the issue with XR shaders, were they not compiling?