Defeatomizer
Defeatomizer
>Or make a system that allows to disable filed inside class by defining fieldName.fieldInClassName maybe, but this is for another PR then I'll add addons support on that PR then.
Sadly, I wasn't able to find any information on how to override models of items in addons like it's done to items from Java Edition mods, which means I'm not...
Wow, thanks.
Anyone wants to get official block states support way sooner?
What does the **About** dialog say/show? Development version is the one that ends with `.99999`.
Is the procedure template still needed, @Goldorion?
Hmm, this is possible intriguingly...
Can someone mark this as RFR?
Goldorion said this PR only intended to add data accessors as such, not some other features (e.g. switching entity textures) that would need the suggested changes. But just to show...
Hmm, this inner class specifies default values for each type, so I'd highly likely need to add support for their definition directly via `PropertyData` and its subclasses.