Defeatomizer
Defeatomizer
Test plugin is updated.
You mean the procedure template? It generates fine for me. Or does the block itself not generate for you?
Hmm, I even checked that my changes make this block get tested...
Uh, I was not checking if input was of type `input_value` but if the input was named, which lead to statements also being checked just because they're named too, oh,...
>We require procedure to have args0 to be a valid testable procedure Apparently this means the following blocks (all without `args0`) are invalid? ``` get_dimensionid provided_dimensionid direction_random blockstate_from_deps world_data_spawn_z world_data_number_players_world...
Why not optimal?
I think I should wrap the whole inputs/fields loops part with an `if` that checks if the block has any arguments (so in case not found, we go straight to...
>Also isn't it better if the text field takes the whole place, so people don't have to scroll the text? I can suggest integrating the **Special information** label into the...
2 questionable moments of this PR (after I got everything else to work): 1. The `Get item property value for entity` procedure block I added can only work in client-side...
``` DialogsTest > testGeneralTextureSelector() FAILED java.util.concurrent.TimeoutException at net.mcreator.integration.ui.UITestUtil.waitUntilWindowIsOpen(UITestUtil.java:49) at net.mcreator.integration.ui.DialogsTest.testGeneralTextureSelector(DialogsTest.java:222) ``` Help! I need somebody...