Daniel Gibson
Daniel Gibson
Do you also have latest CMake? (in case the `find_package(MFC)` in your version is broken for some reason)
I'll try to reproduce it later Pretty sure it's cmake related, this error message happens if `find_package(MFC)` failed - I don't think there's much my cmake file could do wrong...
I couldn't reproduce it :-/ I even updated VS (it says "Version 15.9.19" now) and CMake - it works for both Win32 and x64. Can you try setting Options ->...
I'm not gonna change the wording of any of the licenses (they probably even forbid that).
Sorry, somehow forgot about this. TBH, if this doesn't really fix the UBSAN problems (as the game lib still can't be built) I don't really see the point of this...
> @HarrievG do you want to incorporate this into your changes? Please don't - this breaks the Game API (=> makes mod DLLs incompatible), without solving any problem (that old...
As far as I see #339 doesn't touch Game.h
Well, checksumming files that aren't there doesn't make much sense IMO ;) Do you remember where the checksumming code was/how it worked? Could we maybe do something very similar but...
> So maybe having some kind of check with the game dll version (and it should be a static value, not something automatically generated, since people maybe would like to...
I thought a bit about this yesterday (but didn't implement anything). Adding/removing the old checksums breaks/breaked the network protocol (see usages of `#if ID_CLIENTINFO_TAGS` in AsyncClient.cpp and AsyncServer.cpp) - which...