Daniel Gibson
Daniel Gibson
No, there have been no code changes for this. Weird that it works for you. @s3boun3t said it crashes somewhere in level 1, did you play until level 2 (at...
I just tried it with french game data from Steam and it seems to work if I start the game with `+set sys_lang french`? I played until the demonic invasion,...
yes, that patch you linked is missing the zpak003.pk4 I attached the french zpak003.pk4 for you, but I had to rename it to .zip because github doesn't allow .pk4 attachements,...
Just a note here: if this (or any other new rendering-backend) is gonna happen eventually, I'd like * rendering backends in DLLs so they can be switched without recompiling (ok,...
I'm not, but it doesn't seem like a super hard problem to me? ARB assembly seems to be pretty limited (even more so when assuming that the relevant shaders only...
However, there is no Sikkmod for dhewm3 because the C++ code is not released under GPL?
Yes, but I'm running this project.
Yeah, for this to work the mods game dll sourcecode must be released under GPL and be ported to dhewm3 (see https://github.com/dhewm/dhewm3-sdk - I could do the porting if they...
I wouldn't say "on deaf ears", from what I've seen on moddb they first said they'll look into it "when all episodes are done", and more recently they said "once...
Hi Simon, that sounds great! I'm glad to help you with porting once you're ready :)