BordListian

Results 43 comments of BordListian
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God bless you for this issue, I literally had this problem just now and you already provided a workaround blendstate for me to use

in 0.31 you should be able to do `mods.betterwithaddons.Infuser.removeAll()` but since i just refactored infusion recipes i can reevaluate a config option for making it produce crafting table recipes instead

holy fuck 32 particles that live for 24 ticks each on the activator *every tick*

it's kinda crazy, i'll see if i can tone down the particles by a lot while keeping the same visuals.

ok so i've done some more profiling and it looks like this problem is actually probably caused by chunk updates. I've added some code to directly send TE updates without...

set both progression configs to false or just right click to complete entries you read. the codex is a checklist, not a research/quest system.

confirmed, noise seed is desynced

i feel i've tested this one a bit too often now to be unsure about this the problem is that aqueducts only accept water sources, and that means the block...

no prob, i get it quite often and it mostly happens because aqueducts are a bit stricter than screwpumps for easier code and to prevent exploits, so it looks like...

this doesn't happen even with all the mods from soot's dev environment and this is clearly a sin but let's see if someone else notices