CasualPokePlayer

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The 64 byte SNES IPL might possibly be too small to sufficiently copyright due to triviality of the code (at least, as far as I'm reading it's literally init the...

Games would likely not "break" outright unless they rely on start up timing to be exact (which is more effectively limited to some homebrew demos and test roms). For BizHawk,...

Oddly, this issue doesn't actually burn much CPU for me, however it absolutely burns through the GPU, raising it up to 100% usage often ![image](https://user-images.githubusercontent.com/50538166/197325987-b3013711-35d8-4cca-81b5-c99b7dca0cc7.png)

Under the current Dolphin master (45b55f7ccd19a8f71c7b98d14f00668932a3bf50), it seems GCC 10 or Clang 12 (or Apple Clang 13, as reported by Dentomologist on IRC) is required to build Dolphin. GCC 10...

> Use the 7-Zip Extra command line to decompress correctly This doesn't actually work correctly unless you're on a Chinese system anyways (which seems to use GB18030 for Command Prompt,...

https://github.com/TASEmulators/BizHawk/blob/c79e17cb3c452ac1d82cf6a8adccb27c8ccaed23/src/BizHawk.Bizware.Graphics.Controls/BizHawk.Bizware.Graphics.Controls.csproj#L3 Should be multi-targeted too.

https://github.com/TASEmulators/BizHawk/blob/11bd5dac572b96c35bbe704635cbba4d83863e90/src/BizHawk.Client.EmuHawk/app.config#L4 Does this need changing at all here?

https://github.com/melonDS-emu/melonDS/issues/359 It is an upstream issue.

Interesting note is that a lot of the new files added are GPLv2+ instead of LGPLv2.1+ (that the rest of the core is licensed under). Not really an issue per...

What BIOS files are you using (along with @YoshiRulz too)