Hugo Locurcio

Results 397 issues of Hugo Locurcio

I suggest changing the LOD level according to viewport resolution (using viewport height if using **Keep Height** camera FOV Mode, width otherwise). The `Viewport.scaling_3d_scale` multiplier should also be taken into...

enhancement

I'm encountering a build error when using `go get` on this package. ``` ❯ go version go version go1.10.3 linux/amd64 ❯ go get -u github.com/bcicen/xiny # github.com/bcicen/xiny ../../../.go/src/github.com/bcicen/xiny/interactive.go:116:10: d.CursorPosition undefined...

I noticed that unlike the original game hosted on SourceForge, there are no Windows binaries available for download. Would it be possible to create Windows binaries and upload them to...

It would be nice to display an estimate of how much size you'll save by disabling a module or feature. To do this, someone should build the engine dozens of...

enhancement

I'd like to see comparison screenshots in the README with linear, Reinhard, Filmic and ACES tonemapping :slightly_smiling_face:

It was mentioned on Twitter that Yamagi Quake 2 supports TGA external textures. Replacing PNGs with TGAs should make it possible to use this texture pack in Yamagi Quake 2...

enhancement
help wanted

The current sky textures are a bit noisy. Denoising them using GIMP or some other tool should help make them smoother and more natural-looking.

enhancement

**OS:** Fedora 37 **GPU:** NVIDIA GeForce RTX 4090 (NVIDIA 525.85.01) Rendering appears mostly green, even though pathtracing does work technically: ### Ray depth 5 (default) ![image](https://user-images.githubusercontent.com/180032/218329757-0d8ee151-4c0f-46c8-9d4f-edc3a255b113.png) ### Ray depth 1...

- This closes https://github.com/godotengine/godot/issues/93677.

bug
topic:editor
usability
topic:3d

- Follow-up to https://github.com/godotengine/godot/pull/93578 (can be merged independently). This also changes the 2D editor Toggle Grid shortcut to match the 3D editor one. (Out of curiosity, is Ctrl + Apostrophe...

enhancement
topic:editor
usability
topic:3d