Hugo Locurcio

Results 258 issues of Hugo Locurcio

- Related to https://github.com/blackears/cyclopsLevelBuilder/issues/16. Add a cylinder tool that allows you to specify an angle arc where the cylinder should be drawn, then the depth by clicking a second time....

- Related to https://github.com/blackears/cyclopsLevelBuilder/issues/15. Godot's own OccluderInstance3D baker is not able to bake Cyclops nodes into an occluder, since it only accepts MeshInstance3D nodes. This means you can't use Godot's...

- Related to https://github.com/blackears/cyclopsLevelBuilder/issues/4. Right now, when you click once with a shape drawing mode, nothing happens. This is likely because only a "click-hold-release" workflow is programmed, and since the...

Right now, all geometry is flat-shaded. This makes cylinders impossible to draw without their geometry looking visibly blocky, even if the geometry itself has enough detail. Smooth shading should be...

`String.strip_bbcode()` can be used to display text from a RichTextLabel in places that don't support rich formatting. `String.bbcode_escape()` can be used to prevent BBCode injection in RichTextLabels that display user...

enhancement
topic:core

Follow-up to https://github.com/godotengine/godot/pull/50572. Colored lightmaps and HDR lightmaps can be disabled to reduce file size, which is useful for mobile/web platforms. This closes https://github.com/godotengine/godot/issues/50569 and closes https://github.com/godotengine/godot/issues/50570. File size comparison...

enhancement
topic:rendering
topic:3d

Similar to what https://github.com/stuntrally/stuntrally has, we should add CI builds with artifacts so you can test the latest Git version quickly. This is especially important for Linux as OGRE-next and...

help wanted

I noticed there's a `ssgi_unroll_kernel_` option in the **Render Options** panel at the bottom of the scene viewer GUI: ![image](https://github.com/GPUOpen-LibrariesAndSDKs/Capsaicin/assets/180032/bad3a91e-aeb8-4720-8bc5-07cbd68cec8d) This option is disabled by default, but enabling it improves...

See this screenshot where I try to inspect the underside of the bed closely: ![scene_viewer_HgyUjcGkGU](https://github.com/GPUOpen-LibrariesAndSDKs/Capsaicin/assets/180032/4532a421-1086-440f-96e2-56dd3f78d1db) Could the near plane be moved closer to the camera? This issue isn't as noticeable...

DOOM Retro is the classic, refined DOOM source port. I've been able to get most features working (loading IWADs and PWADs from configuration folder, controller support[^1]). However, I haven't been...

awaiting-changes
awaiting-upstream