Hugo Locurcio

Results 2849 comments of Hugo Locurcio

- Fixed by https://github.com/godotengine/godot-demo-projects/pull/1248 and https://github.com/godotengine/godot-demo-projects/pull/1276.

The current asset library is in maintenance mode, so I don't think new data fields will be added until the asset store is out. (This would also require changes in...

Can you send an email to `[email protected]` with the email address associated to your asset library account to request a password reset? I can then reset your password manually.

> May I also do the same thing? I've experienced the same issue and sort of hoped that it would fix itself if given some time. Yes 🙂

List of links that could be replaced (`rg "/blob/master"`): ``` development/file_formats/tscn.rst 19:`resource_format_text.cpp `_ development/cpp/custom_audiostreams.rst 25:- `servers/audio/audio_stream.h `__ 26:- `scene/audio/audio_stream_player.cpp `__ 119:- `servers/audio/audio_stream.h `__ 349:- `core/math/audio_frame.h `__ 350:- `servers/audio/audio_stream.h `__ 351:-...

> @Calinou do you agree that these changes are worthwhile? If so I can go through and use my best judgement on the ones you have listed Yes, I suggest...

@Terabase-Studios Can you send an email to `[email protected]` with the email address you used to register the asset library account? I can then reset your password manually.

Demos were last uploaded to the asset library when 4.2 was released (see https://github.com/godotengine/godot-demo-projects/issues/920). Since the asset library replacement's launch (the asset store) is approaching, it will be better to...

Godot's FileDialog node does not support file previews in thumbnails, so this can't be implemented until https://github.com/godotengine/godot-proposals/issues/6831 is implemented on the engine side.

OS file manager thumbnails need OS-specific implementations (e..g. shell extensions on Windows). These typically work by calling the program with a dedicated command line argument to generate a thumbnail which...