Christopher Whitley

Results 126 comments of Christopher Whitley

> How can you choose an older nuget package in visual studio? I thought it always installs the latest When choosing a NuGet package in Visual Studio, there is a...

MonoGame.Aseprite v3.0.0-prerelease NuGet pacakage has been uploaded. This allows Aseprite version 1.3 files to be imported. **Please note: this is not backwards compatible with Aseprite version 1.2 files due to...

@mrhelmut Was there ever any guideline done for this or is there work being done on this already by @SimonDarksideJ and @dellis1972 in regards to the new documentation stuff they...

> Well, we have two standard footers with the MS Docs migration > > For MS original docs > > > © 2012 Microsoft Corporation. All rights reserved. > >...

> What about adding both copyright to each and every pages of the documentation? Yea, this is what @tomspilman was suggesting here https://github.com/MonoGame/MonoGame/issues/7693#issuecomment-1117520161

Would the original permission to use the Microsoft documentation allow us to do something like the following? 1. Generate the original XML documentation from XNA 2. Put that XML document...

> If we're talking reference API docs they also help when writing code via intellisense. So i think we actually need the documentation added to the class/member/etc for that to...

That documentation is pulled and then included in the resulting MonoGame.Framework.xml output ![image](https://github.com/MonoGame/MonoGame/assets/103014489/ad7ed556-6399-4e3f-bc1a-03f025222a4e)

> The "permisison" was for the docs they specifically gave us access to was my understanding. Alright. For what I was suggesting we would need the generated xml from the...

@dellis1972 that's a bummer then. Would have been really simple to update the repo if they had included the XML, but it is what it is. Would you be able...