Christopher Whitley
Christopher Whitley
@VidarErmesjo Starting with Version 5.0.0, `AnimatedSprite.Speed` property has been added which can be used to modulate the speed of animation.
Importing without the MGCB Editor is now possible in `MonoGame.Aseprite` Version 4.0.0. https://github.com/AristurtleDev/monogame-aseprite/releases/tag/version%2F4.0.0
> It's also very annoying that all the documentation comments are missing: In context of the missing documentation, this was fixed in #8049, so next release (and current `develop` nugets)...
MonoGame was updated to dotnet 8 in the `develop` branch with PR #8089 Per SourceLink documentation at https://github.com/dotnet/sourcelink?tab=readme-ov-file#using-source-link-in-net-projects > Starting with .NET 8, Source Link for the following source control...
@mrhelmut - Change the .NET SDK link to .NET 8.0: Completed in #8218 - Update WineHelper.cs comments to .NET 8: Completed in #8219 - Check for Wine version requirement (there...
> Enhance the script to support both 32 and 64 bit versions of Wine (some users have both installed and stuff got installed on the 32 bit version instead) Ok...
`dpkg -l | grep wine` will output ``` aristurtle@ubuntu-personal:~/ftp$ dpkg -l | grep wine ii fonts-wine 5.0-3ubuntu1 all Windows API implementation - fonts ii libwine:amd64 5.0-3ubuntu1 amd64 Windows API implementation...
I added all members from the same namespace in this single PR instead of a separate PR for each member. If you would prefer a separate PR for each member,...
Switching to draft PR so reviews and feedback can be made, but waiting for guidelines to be updated for documentation before checking for merge
Updated based on new contributing guidelines. Ready for review.