Fabian Bastwöste
Fabian Bastwöste
https://github.com/AmProsius/gothic-1-community-patch/blob/5abd54ea7c342f19cfa0d1352d30eccc45c0130a/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_NOV_1356_Shrat.d#L69-L75 changed to ```d FUNC int DIA_Shrat_JoinPSI_Condition() { if (Npc_KnowsInfo(hero,DIA_Shrat_WhyHere)) && (Npc_GetTrueGuild(hero) == GIL_NONE) { return 1; }; }; ```
Thanks for reporting this. We will have to see what causes Bartholo to have that many Lute items.
Provided fix: https://github.com/AmProsius/gothic-1-community-patch/blob/8e6b8fa5c1a4a75774647a32fa5ef9ca7f614daa/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_VLK_572_Gravo.d#L213-L219 changed to ```d FUNC INT DIA_Gravo_Influence_Condition() { if (Npc_KnowsInfo(hero, DIA_Gravo_Hallo) && (Kapitel == 1)) { return 1; }; }; ```
```d instance MENUITEM_LOADSAVE_LEVELNAME(C_MENU_ITEM_DEF) { type = MENU_ITEM_TEXT; text[0] = "Мир:"; posx = -4000; posy = 3960; fontName = MENU_FONT_SMALL; flags = flags & ~IT_SELECTABLE; }; instance MENUITEM_LOADSAVE_LEVELNAME_VALUE(C_MENU_ITEM_DEF) { type =...
https://github.com/AmProsius/gothic-1-community-patch/blob/3db5d668ca0b2d209cd32f5697c969db05a239f0/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_SLD_700_Lee.d#L454 changed to ```d AI_Output (other, self,"DIA_Wolf_SellArmor_H_15_01"); //Can you sell me heavy armor? ```
> This issue dont need to be fixed in PL version. > > Just checked and its properly. `AI_Output (other, self,"Sld_700_Lee_ARMOR_H_Info_08_01"); //Chciałbym dostać ciężką zbroję.` > > It means "...
Thank you very much for this big list! I appreciate the effort. However we will have to split each typo into its own issue, so we can target the pull...
Similar to #51 .
Thanks for reporting this issue. We will validate it as soon as possible.