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Gravo’s dialog about influential people is only logical until joining a camp

Open pawbuj1981 opened this issue 3 years ago • 4 comments

I would say it is a bug. These dialog options are to help Player to join to Old Camp and have sense only in first Chapter.

pawbuj1981 avatar Feb 03 '22 18:02 pawbuj1981

I went through his dialog and I think there is no indication for limiting the them to the first chapter. Especially since one of the NPCs he helps with is Gomez who the player meets comparably late.

Gravo’s services should extend beyond the first chapter, since they affect the attitude of the NPCs towards the player. If the player gets into a fight with them, say, in chapter two or three, Gravo should be able to still settle that.

I don’t see the need. Could you elaborate on which dialog you are talking about specifically?

szapp avatar Feb 04 '22 06:02 szapp

Hi Szap I can agree with you but lets aproach to presented below dialog option. Still should be avalaible only in first Chapter 1.

Up of u guys.

https://github.com/AmProsius/gothic-1-community-patch/blob/8e6b8fa5c1a4a75774647a32fa5ef9ca7f614daa/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_VLK_572_Gravo.d#L199-L233

pawbuj1981 avatar Feb 04 '22 13:02 pawbuj1981

Ah, I see. Yes, I agree. That is worth considering! Thank you

szapp avatar Feb 04 '22 13:02 szapp

Provided fix:

https://github.com/AmProsius/gothic-1-community-patch/blob/8e6b8fa5c1a4a75774647a32fa5ef9ca7f614daa/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_VLK_572_Gravo.d#L213-L219

changed to

 FUNC INT DIA_Gravo_Influence_Condition() 
 { 
     if (Npc_KnowsInfo(hero, DIA_Gravo_Hallo)
     && (Kapitel == 1))
     { 
         return 1; 
     }; 
 }; 

AmProsius avatar Apr 19 '22 05:04 AmProsius