Aciz

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Great find! I've been scratching my head a bit with this one already in #1978. Interestingly, even without using the bundled SDL, the 2.0.20 version works fine, so something must...

It was removed as part of 92140a1641f9fc9d0d7092df7aef1d99a9576bdc, `validate_openURL` is the command you want to use.

`seta r_fullscreen 1`. If it still reverts to windowed mode, you probably have it set to 0 in some config.

👍 need to make sure this works fine with server side mdx, but other than that LGTM!

So instead of changing what's been the default in the game for almost two decades, I'd be more in favor of unlocking the cvar, and limiting the range to `0.1-0.3`...

This info should probably be only visible for teammates? So for example if Allies steal objective: Axis print: `Allies have stolen the objective!` Allies print: `[!!!]x0rnn has stolen the objective!`

I don't think you see who's carrying the objective on the enemy team from the scoreboard? I think it only shows teammates who are carrying, but I might be wrong...

Okay seems I was wrong, you do see it. So per-team prints don't make sense then. ![image](https://user-images.githubusercontent.com/14221121/142266087-af590a50-7a3e-4750-ad65-593d785f2c6d.png)

There's also a consideration about the actual implementation: these prints come from mapscript, so we can't simply modify them in code (or we can, but they are made with `wm_announce`...

It would limit the amount of people that spawn and are able to collect ammo for rifle grenades.