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Allow changing `cg_swingSpeed` when cheats are disabled

Open Calinou opened this issue 3 years ago • 1 comments

Note: Untested, since I don't have a local buildsystem setup.

This can be used to adjust how fast third-person player animations adjust to players' direction and rotation changes.

The value can be adjusted between 0.1 and 0.3. 0.1 remains the default value (same as vanilla ET and RTCW), while 0.3 is the value used in Q3A.

This closes https://github.com/etlegacy/etlegacy/issues/1992.

Calinou avatar May 23 '22 04:05 Calinou

👍 need to make sure this works fine with server side mdx, but other than that LGTM!

Aciz avatar May 23 '22 05:05 Aciz