ACrazyTown

Results 87 comments of ACrazyTown

There was a discussion about this on the OpenAL Soft repository: https://github.com/kcat/openal-soft/issues/533, seems like it can be fixed with an OpenAL Soft extension?

Maybe renderTile could be renamed to renderQuads or something as the old name is a remnant from when Flixel used OpenFL's tilesheet for rendering (could also rename the `flixel.graphics.tile` package...

Tried it on my fork, it seemed to fix the first issue but now there's another one which I don't know how to fix ![image](https://github.com/user-attachments/assets/ec4ba71d-94c7-44de-be89-51d500af55ea)

> I didn't get a crash (yet) but I've noticed it's now playing the entire song instead of just a section. There's a possibility this is actually unfinished. The change...

Could OpenFL check if `#pragma header` is in the source via something like `StringTools.contains` and warn/error if it isn't?

> The commit message doesn't mention their removal or why it was done, I wonder if it should have been removed at all. Might have been an oversight, as the...

Hmm.. I can't reproduce it in a project made thru `openfl create project` but if I put the same code from your issue in Main.hx of a flixel project it...

> After looking into this, I notice that hardware="false" causes flixel to use "blit" rendering. Which I have to assume comes with a hefty performance hit. What benefit drew you...

Resizing the window once fixes the issue and makes it work as intended. I'm really confused as to where the cause of the issue is

> My guess is that we are not checking FlxG.renderBlit somewhere on hl since it's rarely tested Why would it be affecting things such as the mouse sprite and debugger...