RenderFrontEnd
- Adds
FlxG.render.pixelMode. Possible values:PIXELATED: Sets all rendering options to be pixel-perfectSMOOTH: Enabled anti-Aliasing, disables pixel-perfectCUSTOM: The default value, changes nothing
- Adds
FlxG.render.tileandblitto replaceFlxG.renderTileandrenderBlit
To Do
- [ ] Rethink these names
- [ ] add a pixel shader?
Maybe renderTile could be renamed to renderQuads or something as the old name is a remnant from when Flixel used OpenFL's tilesheet for rendering (could also rename the flixel.graphics.tile package to something like flixel.graphics.render or flixel.graphics.draw for consistency)
Maybe renderTile could be renamed to renderQuads or something as the old name is a remnant from when Flixel used OpenFL's tilesheet for rendering (could also rename the
flixel.graphics.tilepackage to something likeflixel.graphics.renderorflixel.graphics.drawfor consistency)
It was actually requested that I look into openfl's tilemaps, as they have been working on them as of late
Also I think "quad" isn't accurate because it can either be quads or triangles