ACrazyTown
ACrazyTown
It is worth mentioning that "gpu caching" is really just getting rid of extra pixel data from RAM. It's not caching anything, and whether someone's graphics card is good or...
I mentioned this in the OpenFL discord but I'll also mention it here, the issue appears to be caused due to `lime_al_atexit` being called when the process exits. https://github.com/openfl/lime/blob/e24ab07125d06b99474663b2bc373308903f9ee3/project/src/media/openal/OpenALBindings.cpp#L3415 To...
> render blit is not only used by flash, you can use it on any target when hardware=false in the project.xml Something worth mentioning, OpenFL's Graphics (which renderTiles uses) internally...
Played around with this a little bit more and got Flash running by swapping out shader fills with bitmap fills (OpenFL and Flash shaders aren't intercompatible)  I wanted to...
I wonder if it's worth it to build an OpenGL renderer from scratch nowadays? It has been deprecated on Apple devices since 2018 and [Android will soon support it only...
I think it'd also be useful to mention these defines in the Project.xml template: - [FLX_NO_SAVE](https://github.com/HaxeFlixel/flixel/blob/dev/flixel/system/macros/FlxDefines.hx#L42) - [FLX_CUSTOM_ASSETS_DIRECTORY](https://github.com/HaxeFlixel/flixel/blob/dev/flixel/system/macros/FlxDefines.hx#L47-L54) - [FLX_DEFAULT_SOUND_EXT](https://github.com/HaxeFlixel/flixel/blob/dev/flixel/system/macros/FlxDefines.hx#L55-L60)
There's an open pull request for toggleable vsync: https://github.com/openfl/lime/pull/1698
Yes, seems to happen when calling `lime.system.System.exit(0);` as well
Debugging with WinDbg gives me this: ``` # Child-SP RetAddr Call Site 00 000000cc`a50fe340 00007ffd`b3824083 MSCTF!wil::com_ptr_t::~com_ptr_t+0xf 01 000000cc`a50fe370 00007ffd`b382e417 MSCTF!ShellHandwriting::HandwritingClient::~HandwritingClient+0xd3 02 000000cc`a50fe3b0 00007ffd`b3744d40 MSCTF!ShellHandwriting::HandwritingClient::Release+0x27 03 000000cc`a50fe3e0 00007ffd`b37ab435 MSCTF!Microsoft::WRL::ComPtr::InternalRelease+0x20 04 000000cc`a50fe410...
Ah, I believe it also happens when targeting hxcpp/Windows. Unlike Hashlink, hxcpp doesn't log anything in the terminal on exit but using a debugger reveals the same issue: ``` (2cc0.18dc):...