Mark Mandel
Mark Mandel
> It would still be helpful to add the ARM image tag for users on ARM platforms without robust emulation support. I agree. Also combined with #2223 we should probably...
If we want to do this in pieces, to start, let's get a ARM binary generated: https://github.com/googleforgames/agones/blob/15678b65acd58c8fe9de8eb11e336375be3b4d79/build/Makefile#L382-L384 (Do you need an arm binary for [local sdk server development](https://agones.dev/site/docs/guides/client-sdks/loal/)?)
Consolidating this with #2223 - making a note that to run on K8s clusters that are entirely ARM, we (may?) need to also provide a build of the controller as...
You could also edit the install.yaml, or if you are using helm, tweak the `agones.image.sdk.tag` parameter.
@tuapuikia can you share what you did as a PR? Unfortunately it's only useful to the project if you share what it is you have done 😄
Oops, work not complete yet, so let's not close this.
Question: Have we done the PING service?
I think that's the last bit then - @Ludea
Oops, looks like the screenshot broke?
So there should be a few ping pods as well. This is what it looks like on my GKE cluster: ``` markmandel@cloudshell:~ (agones-mark-dev)$ kubectl get pods -n agones-system NAME READY...