Mark Mandel
Mark Mandel
This PR has been stale for a while, and the backing issue ended up being closed due to a lack of engagement. Should we close this PR as well?
How far until we have an allocation query language 😁
Some ideas for workarounds for you: * Use a third party tool like: https://agones.dev/site/docs/third-party-content/libraries-tools/#messaging to track Allocated GameServers. So you can manually redirect. * If you are using GameServerAllocation directly,...
The GameServer itself can set labels through the SDK. https://agones.dev/site/docs/guides/client-sdks/#metadata-management So yes, you will need to set a label on the `GameServer`. > Your idea to implement smth like `matchExpression`...
🤔 wondering if this could be done with #4151
Looks at the latest [JSON Schema reference](https://json-schema.org/draft/2020-12/json-schema-core), in 2022, I'm not seeing a reference to `deprecated`. I might be missing something through.
This PR hasn't been updated since September -- I'm thinking we close this. @igooch , @gongmax, @GonzaloSaez any objections?
@GonzaloSaez you never said if `RollingUpdateFix` fixed your issue or not?
Only thought I have - do we care that we don't have docs for `HashedTokenRouter` in [our guides](https://googleforgames.github.io/quilkin/main/book/services/proxy/filters/token_router.html)? Or is that more of an experiment that may eventually end up...
@Jake-Shadle with #965 merged, https://googleforgames.github.io/quilkin/main/book/services/xds.html#supported-apis is now out of date, yes? Tracking documentation changes that will need to be made before a release can be cut.