Mark Mandel

Results 978 comments of Mark Mandel

Gotcha! So ultimately it sounds like if a Pod status is `Failed` - we should handle that general case (less of an issue with OutOfPods, but more generally if a...

I think we could update https://github.com/googleforgames/agones/blob/master/install/helm/agones/certs/cert.sh to generate all certs, and then add as an optional step on installation with yaml to run that script first before installing things. We...

One other thought we had in community call - rather than pull certs from static files, generate the cert from Helm on every run of `make gen-install`. This is not...

Yes please! We definitely need someone with C++ experience to write this 👍

Just looking through the examples - with the exclusion of the Unity sample (which requires a Unity licence to update, which requires so work to get 😄 ) everything else...

Good advice from @roberthbailey - I would also ask, have you gone through: https://1-15-0.agones.dev/site/docs/guides/troubleshooting/#something-went-wrong-with-my-gameserver Confirm that everything is working at each level, so you can remove different factors for things...

Marking as stale, since this has been almost a year. I assume this problem has been resolved.

Ooh! Interesting! I'm always intrigued to hear about how people are deconstructing the dedicated games server monolith! I am wondering one thing though: Given the SDK is accessible on localhost,...

> That might work for health checks but if Ready shouldn't be triggered until _both_ are ready, then we can't do that today. And my brain goes straight into how...

> But I wonder whether Agones has something like a "plugin" model that can integrate the customized functions more seamlessly, so that game developers don't need to call different APIs...